|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Barpoison |
10 |
9 |
2.50 |
10 |
Enhancing |
Lightning |
Lower Jeuno (H-9)
Goblin Leecher, Amethyst Quadav, Yagudo
Priest |
Increase Target’s Resistance to Poison |
|
Bio I |
10 |
15 |
1.50 |
5 |
Dark |
Dark |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st or 2nd |
Deals Dark damage to a Target which
weakens it’s attacks and reduces it’s HP over time |
|
Bind |
11 |
8 |
2 |
40 |
Enfeebling |
Light |
Orcish Mesmerizer, Amber Quadav, Young
Quadav, Yagudo Scribe |
Binds the target in place so it can’t
move |
|
Aquaveil |
12 |
12 |
5 |
10 |
Enhancing |
Water |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8) |
Lowers Casting Interruption Rate,
Increases Casting Efficiency |
|
Barparalyze |
12 |
11 |
2.50 |
10 |
Enhancing |
Fire |
Lower Jeuno (H-9)
Garnet Quadav, Yagudo Priest |
Increase Target’s Resistance to Paralyze |
|
Slow |
13 |
15 |
2 |
20 |
Enfeebling |
Earth |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8)
Nation must be 1st |
Slows attack speed of a Target |
|
Baraero |
13 |
9 |
0.50 |
10 |
Enhancing |
Ice |
Lower Jeuno (H-9) |
Increase Target’s Resistance to Wind |
|
Cure II |
14 |
24 |
2.25 |
5.50 |
Healing |
Light |
Selbina (H-9)
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8)
Nation must be 1st or 2nd |
Heals a medium amount of HP on a
Target/Inflicts medium amount of damage on Undead |
|
Aero I |
14 |
18 |
2 |
9 |
Elemental |
Wind |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Wind Damage to a Target |
|
Deodorize |
15 |
10 |
2 |
8 |
Enhancing |
Wind |
Goblin Leecher, Garnet Quadav, Yagudo
Priest |
Mobs will not be able to detect the
target by scent |
|
Diaga I |
15 |
12 |
1.50 |
6.00 |
Enfeebling |
Light |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8)
Nation must be 1st |
Inflicts small damage over time on all
targets within range and lowers their defense |
|
Enthunder |
16 |
12 |
3 |
10 |
Enhancing |
Lightning |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds lightning to Target’s attacks |
|
Shell I |
17 |
18 |
1 |
5 |
Enhancing |
Light |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8) |
A light increase of Magical Defense on
Target |
|
Barfire |
17 |
9 |
0.50 |
10 |
Enhancing |
Water |
Lower Jeuno (H-9) |
Increase Target’s Resistance to Fire |
|
Silence |
18 |
16 |
3 |
10 |
Enfeebling |
Ice |
Goblin Leecher, Garnet Quadav, Yagudo
Priest |
Silences an enemy target |
|
Barblind |
18 |
13 |
0.50 |
10 |
Enhancing |
Light |
Lower Jeuno (H-9)
Goblin Leecher, Garnet Quadav |
Increase Target’s Resistance to Blind |
|
Enstone |
18 |
12 |
3 |
10 |
Enhancing |
Earth |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds Earth to Target’s attacks |
|
Fire I |
19 |
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