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Red Mage Spells

 

Level 1-9

Level 10-19

Level 20-29

Level 30-39

Level 40-49

Level 50-59

Level 60-69

Level 70-75

Merit Points

 

Updated 06/26/2007

Updated 08/24/2006 – Added Merits and changed Raise

 

 

 

 

Level 1-9

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Dia I

1

7

1

5

Enfeebling

Light

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Inflicts small damage over time on a target and lowers it’s defense

Cure I

3

8

2

5

Healing

Light

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Heals a small amount of HP on a target/Inflicts small amount of Damage on Undead

Stone I

4

9

1.50

6.50

Elemental

Earth

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Does minor Earth Damage to a Target

Poison I

5

5

1

5

Enfeebling

Water

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Nation Must be in 1st or 2nd

Does minor poison damage to target over time

Barstone

5

9

0.50

10

Enhancing

Wind

Lower Jeuno (H-9)

Increases Target’s Resistance to Earth

Paralyze

6

6

3

10

Enfeebling

Ice

Amethyst Quadav

Amber Quadav

Yagudo Acolyte

Paralyzes the target for a period of time

Protect I

7

9

1

5

Enhancing

Light

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

A light increase of physical defense on target

Barsleep

7

7

2.50

10

Enhancing

Light

Lower Jeuno (H-9)

Goblin Leecher, Amehtyst Quadav

Increases Target’s Resistance to Sleep

Blind

8

5

2

10

Enfeebling

Light

Orcish Mesmerizer, Amber Quadav, Amethyst Quadav, Yagudo Scribe

Blinds the Target, lowering it’s Accuracy

Water I

9

13

1.75

7.75

Elemental

Water

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Does minor Water Damage to a Target

Barwater

9

9

0.50

10

Enhancing

Lightning

Loser Jeuno (H-9)

Increases Target’s Resistance to Water

 

 

Level 10-19

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Barpoison

10

9

2.50

10

Enhancing

Lightning

Lower Jeuno (H-9)

Goblin Leecher, Amethyst Quadav, Yagudo Priest

Increase Target’s Resistance to Poison

Bio I

10

15

1.50

5

Dark

Dark

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Nation Must be in 1st or 2nd

Deals Dark damage to a Target which weakens it’s attacks and reduces it’s HP over time

Bind

11

8

2

40

Enfeebling

Light

Orcish Mesmerizer, Amber Quadav, Young Quadav, Yagudo Scribe

Binds the target in place so it can’t move

Aquaveil

12

12

5

10

Enhancing

Water

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Lowers Casting Interruption Rate, Increases Casting Efficiency

Barparalyze

12

11

2.50

10

Enhancing

Fire

Lower Jeuno (H-9)

Garnet Quadav, Yagudo Priest

Increase Target’s Resistance to Paralyze

Slow

13

15

2

20

Enfeebling

Earth

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8) Nation must be 1st

Slows attack speed of a Target

Baraero

13

9

0.50

10

Enhancing

Ice

Lower Jeuno (H-9)

Increase Target’s Resistance to Wind

Cure II

14

24

2.25

5.50

Healing

Light

Selbina (H-9)

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8) Nation must be 1st or 2nd

Heals a medium amount of HP on a Target/Inflicts medium amount of damage on Undead

Aero I

14

18

2

9

Elemental

Wind

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Does minor Wind Damage to a Target

Deodorize

15

10

2

8

Enhancing

Wind

Goblin Leecher, Garnet Quadav, Yagudo Priest

Mobs will not be able to detect the target by scent

Diaga I

15

12

1.50

6.00

Enfeebling

Light

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8) Nation must be 1st

Inflicts small damage over time on all targets within range and lowers their defense

Enthunder

16

12

3

10

Enhancing

Lightning

Selbina (H-9)

Windurst Waters (G-7) Nation must be 1st or 2nd

Adds lightning to Target’s attacks

Shell I

17

18

1

5

Enhancing

Light

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

A light increase of Magical Defense on Target

Barfire

17

9

0.50

10

Enhancing

Water

Lower Jeuno (H-9)

Increase Target’s Resistance to Fire

Silence

18

16

3

10

Enfeebling

Ice

Goblin Leecher, Garnet Quadav, Yagudo Priest

Silences an enemy target

Barblind

18

13

0.50

10

Enhancing

Light

Lower Jeuno (H-9)

Goblin Leecher, Garnet Quadav

Increase Target’s Resistance to Blind

Enstone

18

12

3

10

Enhancing

Earth

Selbina (H-9)

Windurst Waters (G-7) Nation must be 1st or 2nd

Adds Earth to Target’s attacks

Fire I

19

24

2.25

10.25

Elemental

Fire

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Deals minor Fire Damage to a Target

 

 

Level 20-29

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Blaze Spikes

20

8

3

10

Enhancing

Fire

Port Windurst Quest (G-5): Know One’s Onion

BCNM 20: Shooting Fish

Engulfs the Castor in an armor of Fire that deals damage from melee hits

Sneak

20

12

3

10

Enhancing

Wind

Goblin Leecher, Garnet Quadav, Yagudo Acolyte, Yagudo Priest

BCNM20: Wings of Fury

Mobs will not be able to detect Target by sound

Enaero

20

12

3

10

Enhancing

Wind

Selbina (H-9)

Windurst Waters (G-7) Nation must be 1st or 2nd

Adds Wind to Target’s Attacks

Barblizzard

21

9

0.50

10

Enhancing

Fire

Lower Jeuno (H-9)

Increase Target’s Resistance to Ice

Gravity

21

24

1.50

60

Enfeebling

Earth

Wendigo, Ghoul

Lowers Target’s Evasion and makes it move slower

Regen I

21

15

4

12

Enhancing

Light

Mhaura (G-9)

Bogart

BCNM30: Die by the sword

Restores a Target’s hp at a rate of 5hp per 3 seconds for 60 seconds

Enblizzard

22

12

3

10

Enhancing

Ice

Selbina (H-9)

Windurst Waters (G-7) Nation must be 1st or 2nd

Adds Ice to Target’s Attacks

Blink

23

20

6

10

Enhancing

Wind

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8) Nation must be 1st or 2nd

Makes the castor harder to hit and chance of evading hit

Barsilence

23

15

2.50

10

Enhancing

Ice

Lower Jeuno (H-9)

Increase Target’s Resistance to Silence

Blizzard I

24

30

2.50

11.50

Elemental

Ice

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Does minor Ice Damage to a Target

Enfire

24

12

3

10

Enhancing

Fire

Selbina (H-9)

Windurst Waters (G-7) Nation must be 1st or 2nd

Adds Fire to Target’s Attacks

Invisible

25

15

3

10

Enhancing

Wind

Goblin Leecher, Garnet Quadav, Yagudo Priest

Mobs will not be able to detect Target by Sight

Sleep I

25

19

2.50

30

Enfeebling

Dark

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Nation Must be in 1st or 2nd

Puts a Target to sleep

Barthunder

25

9

0.50

10

Enhancing

Earth

Lower Jeuno (H-9)

Increase Target’s Resistance to Lightning

Cure III

26

46

2.50

6.00

Healing

Light

Windurst Waters (G-7)

Selbina (H-9)

Heals a large amount of HP on a Target/Inflicts a large amount of damage on Undead

Protect II

27

28

1.25

5.25

Enhancing

Light

Windurst Waters (G-7)

Selbina (H-9)

Increase the Target’s physical defense by 25

Enwater

27

12

3

10

Enhancing

Water

Selbina (H-9)

Windurst Waters (G-7) Nation must be 1st or 2nd

Adds Water to Target’s Attacks

Thunder I

29

37

3

13

Elemental

Lightning

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Deals minor Thunder Damage to a Target

 

 

Level 30-39

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Dia II

31

30

1.50

6

Enfeebling

Light

Windurst Waters (G-7) – Must be in 1st or 2nd

Selbina (H-9)

Inflicts damage over time to target and lowers it’s Defense

Dispel

32

25

3

10

Enfeebling

Dark

Rabao (F-7), Windurst Waters (G-7)

BCNM 30: Pertifying Pair

BCNM 30: Carapace Combatants

BCNM 30: Brids of a Feather

BCNM 30: Creeping Doom

BCNM 30: Grove Guardians

Removes one Buff form a Mob

Phalanx

33

21

3

10

Enhancing

Light

BCNM 40: Under Observation

BCNM 40: Royal Jelly

BCNM 40: Royal Succession

BCNM 40: Undying Promise

BCNM 40: Tails of Woe

BCNM 40: The Worm’s Turn

BCNM 40: Steamed Sprouts

BCNM 40: Factory Rejects

BCNM 60: Jungle Boogymen

BCNM 60:Amphibian Assault

Gives the Castor a certain amount of Damage Resistance

Stoneskin

34

29

7

10

Enhancing

Earth

Bastok Market (H-5), Port San d’Oria (J-8), Port Windurst (H-8)

Nation Must be in 1st

Decreases the amount of Damage that the Castor will take

Stone II

35

43

3.25

14.50

Elemental

Earth

Selbina (H-9)

Windurst Waters (G-7)

Deals Earth Damage to a Target

Bio II

36

36

1.50

5

Dark

Dark

Selbina (H-9)

Windurst Waters (G-7)Must be in 1st or 2nd

Deals Dark damage to a Target which weakens it’s attacks and reduces it’s HP over time

Shell II

37

37

1.25

5.25

Enhancing

Light

Windurst Waters (G-7) – Must be in 1st or 2nd

Selbina (H-9)

Increases Target’s Magical Defense

Raise I

38

150

15

60

Healing

Light

Windurst Waters (G-7) – Must be in 1st or 2nd

Selbina (H-9)

Raises Target from the dead and restores 50% of lost xp.

Barvirus

39

25

2.50

10

Enhancing

Water

Lower Jeuno (H-9)

Increase Target’s Resistance to Virus

 

 

Level 40-49

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Ice Spikes

40

16

3

10

Enhancing

Ice

Taxim, Phantom, Enagakure

BCNM 40: Under Observation

BCNM 40: Royal Jelly

BCNM 40: Undying Promise

BCNM 40: Tails of Woe

BCNM 40: The Worm’s Turn

BCNM 40: Steamed Sprouts

Engulfs the Castor in an armor of Ice that deals damage from melee hits

Water II

40

51

3.50

15.75

Elemental

Water

Selbina (H-9)

Windurst Waters (G-7)

Deals Water Damage to a Target

Refresh

41

40

5

18

Enhancing

Light

BCNM 40: Royal Jelly

BCNM 40: Royal Succession

BCNM 40: Undying Promise

BCNM 40: Tails of Woe

BCNM 40: The Worm’s Turn

BCNM 40: Steamed Sprout

Gradually restores 3MP per 3 seconds on a Targeted Party Member

Barpetrify

43

20

2.50

10

Enhancing

Wind

Lower Jeuno (H-9)

Increase Target’s Resistance to Petrification

Aero II

45

59

3.75

16.50

Elemental

Wind

Selbina (H-9)

Windurst Waters (G-7)

Deals Wind Damage to a Target

Sleep II

46

29

3

30

Enfeebling

Dark

Lower Jeuno (H-9)

Puts a Target to Sleep

Poison II

46

38

1

5

Enfeebling

Water

Selbina (H-9)

Windurst Waters (G-7)Must be in 1st or 2nd

Causes major Poison damage over time on a Target

Protect III

47

46

1.50

5.50

Enhancing

Light

Lower Jeuno (H-9)

Increase the Target’s physical defense by 40

Haste

48

40

3

20

Enhancing

Wind

Selbina (H-9)

Increases Attack speed of Target

Cure IV

48

88

2.50

8

Healing

Light

Lower Jeuno (H-9)

Heals an extra large amount of HP on a Target/Inflicts damage on Undead

 

 

Level 50-59

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Fire II

50

68

4.25

18.50

Elemental

Fire

Selbina (H-9)

Windurst Waters (G-7)

Deals Fire Damage to a Target

Blizzard II

55

77

4.50

19.25

Elemental

Ice

Selbina (H-9)

Windurst Waters (G-7)

Deals Ice Damage to a Target

Shell III

57

56

1.50

5.50

Enhancing

Light

Lower Jeuno (H-9)

Increases Target’s Magical Defense

 

 

Level 60-69

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Shock Spikes

60

24

3

10

Enhancing

Lightning

Selbina (H-9)

Windurst Waters (G-7)Must be in 1st or 2nd

Engulfs the Castor in an armor of Lightning that deals damage from melee hits

Thunder II

60

86

4.75

21

Elemental

Lightning

Selbina (H-9)

Windurst Waters (G-7)

Deals Thunder Damage to a Target

Protect IV

63

65

5.25

18

Enhancing

Light

Rabao (F-7)

Windurst Waters (G-7)

Increase Party’s physical defense by 55

Stone III

65

92

5.25

22.50

Elemental

Earth

Lower Jeuno (H-9)

Centurio X-I

Deals Major Earth Damage to a Target

Water III

67

98

5.50

24

Elemental

Water

Lower Jeuno (H-9)

Sapphire Quadav, Bistre-Hearted Malberry

Deals Major Water Damage to a Target

Shell IV

68

56

1.75

5.75

Enhancing

Light

Magic Pot, Ruby Quadav, Sprinkler, Hover Tank

BCNM: Infernal Storm

BCNM: The Scarlet King

BCNM: E-vase-ive Action

BCNM: Eye of the Storm

BCNM: Come into my Parlor

Increases Target’s Magical Defense

Aero III

69

106

5.75

25.25

Elemental

Wind

Lower Jeuno (H-9)

Yagudo Prelate

Deals Major Wind Damage to a Target

 

 

Level 70-75

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Fire III

71

113

6

26.50

Elemental

Fire

Lower Jeuno (H-9)

Dread Demon, Mindgazer, Million Eyes, Dodomeki, Hakutaku, Thousand Eyes

Deals Major Fire Damage to a Target

Blizzard III

73

120

6.25

27.75

Elemental

Ice

Lower Jeuno (H-9)

Tomb Mage, Mindcraver, Fallen Mage, Doom Mage, Doom Warlock, Taxim, Spartoi Sorcerer

Deals Major Ice Damage to a Target

Thunder III

75

128

6.75

29.25

Elemental

Lightning

Lower Jeuno (H-9)

Tonberry Maledictor, Tonberry Imprecator, Mysticmker Problix, Sprinkler, Hover Tank

BCNM: Infernal Swarm

BCNM: The Scarlet King

BCNM: E-vase-ive Action

BCNM: Eye of the Storm

BCNM: Come into my Parlor

Deals Major Lightning Damage to a Target

 

 

Merit Points

Spell

Lvl

MP

Cast/Secs

Recast/Secs

Skill

Element

Obtained

Description

Bio III

75

54

1.5

15

Dark

Dark

Merit Points

Deals Dark damage that weakens an enemy’s attacks and gradually reduces its HP

Blind II

75

31

3

20

Enfeebling

Dark

Merit Points

Blinds an enemy, lowers its accuracy

Dia III

75

45

2

7

Enfeebling

Light

Merit Points

Lowers an enemy’s defense and gradually deals light elemental damage

Paralyze II

75

36

3

20

Enfeebling

Ice

Merit Points

Paralyzes an enemy

Phalanx II

75

42

4

10

Enhancing

Light

Merit Points

Grants a party member a certain amount of damage resistance

Slow II

75

45

3

20

Enfeebling

Earth

Merit Points

Reduces an enemy’s attack speed

 

 

 

 

 

 

 

 

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