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Red Mage Spells
Updated 06/26/2007
Updated 08/24/2006 – Added Merits and changed
Raise
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Dia I |
1 |
7 |
1 |
5 |
Enfeebling |
Light |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8) |
Inflicts small damage over time on a
target and lowers it’s defense |
|
Cure I |
3 |
8 |
2 |
5 |
Healing |
Light |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8) |
Heals a small amount of HP on a
target/Inflicts small amount of Damage on Undead |
|
Stone I |
4 |
9 |
1.50 |
6.50 |
Elemental |
Earth |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Earth Damage to a Target |
|
Poison I |
5 |
5 |
1 |
5 |
Enfeebling |
Water |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st or 2nd |
Does minor poison damage to target over
time |
|
Barstone |
5 |
9 |
0.50 |
10 |
Enhancing |
Wind |
Lower Jeuno (H-9) |
Increases Target’s Resistance to Earth |
|
Paralyze |
6 |
6 |
3 |
10 |
Enfeebling |
Ice |
Amethyst Quadav
Amber Quadav
Yagudo Acolyte |
Paralyzes the target for a period of
time |
|
Protect I |
7 |
9 |
1 |
5 |
Enhancing |
Light |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8) |
A light increase of physical defense on
target |
|
Barsleep |
7 |
7 |
2.50 |
10 |
Enhancing |
Light |
Lower Jeuno (H-9)
Goblin Leecher, Amehtyst Quadav |
Increases Target’s Resistance to Sleep |
|
Blind |
8 |
5 |
2 |
10 |
Enfeebling |
Light |
Orcish Mesmerizer, Amber Quadav,
Amethyst Quadav, Yagudo Scribe |
Blinds the Target, lowering it’s
Accuracy |
|
Water I |
9 |
13 |
1.75 |
7.75 |
Elemental |
Water |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Water Damage to a Target |
|
Barwater |
9 |
9 |
0.50 |
10 |
Enhancing |
Lightning |
Loser Jeuno (H-9) |
Increases Target’s Resistance to Water |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Barpoison |
10 |
9 |
2.50 |
10 |
Enhancing |
Lightning |
Lower Jeuno (H-9)
Goblin Leecher, Amethyst Quadav, Yagudo
Priest |
Increase Target’s Resistance to Poison |
|
Bio I |
10 |
15 |
1.50 |
5 |
Dark |
Dark |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st or 2nd |
Deals Dark damage to a Target which
weakens it’s attacks and reduces it’s HP over time |
|
Bind |
11 |
8 |
2 |
40 |
Enfeebling |
Light |
Orcish Mesmerizer, Amber Quadav, Young
Quadav, Yagudo Scribe |
Binds the target in place so it can’t
move |
|
Aquaveil |
12 |
12 |
5 |
10 |
Enhancing |
Water |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8) |
Lowers Casting Interruption Rate,
Increases Casting Efficiency |
|
Barparalyze |
12 |
11 |
2.50 |
10 |
Enhancing |
Fire |
Lower Jeuno (H-9)
Garnet Quadav, Yagudo Priest |
Increase Target’s Resistance to Paralyze |
|
Slow |
13 |
15 |
2 |
20 |
Enfeebling |
Earth |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8)
Nation must be 1st |
Slows attack speed of a Target |
|
Baraero |
13 |
9 |
0.50 |
10 |
Enhancing |
Ice |
Lower Jeuno (H-9) |
Increase Target’s Resistance to Wind |
|
Cure II |
14 |
24 |
2.25 |
5.50 |
Healing |
Light |
Selbina (H-9)
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8)
Nation must be 1st or 2nd |
Heals a medium amount of HP on a
Target/Inflicts medium amount of damage on Undead |
|
Aero I |
14 |
18 |
2 |
9 |
Elemental |
Wind |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Wind Damage to a Target |
|
Deodorize |
15 |
10 |
2 |
8 |
Enhancing |
Wind |
Goblin Leecher, Garnet Quadav, Yagudo
Priest |
Mobs will not be able to detect the
target by scent |
|
Diaga I |
15 |
12 |
1.50 |
6.00 |
Enfeebling |
Light |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8)
Nation must be 1st |
Inflicts small damage over time on all
targets within range and lowers their defense |
|
Enthunder |
16 |
12 |
3 |
10 |
Enhancing |
Lightning |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds lightning to Target’s attacks |
|
Shell I |
17 |
18 |
1 |
5 |
Enhancing |
Light |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8) |
A light increase of Magical Defense on
Target |
|
Barfire |
17 |
9 |
0.50 |
10 |
Enhancing |
Water |
Lower Jeuno (H-9) |
Increase Target’s Resistance to Fire |
|
Silence |
18 |
16 |
3 |
10 |
Enfeebling |
Ice |
Goblin Leecher, Garnet Quadav, Yagudo
Priest |
Silences an enemy target |
|
Barblind |
18 |
13 |
0.50 |
10 |
Enhancing |
Light |
Lower Jeuno (H-9)
Goblin Leecher, Garnet Quadav |
Increase Target’s Resistance to Blind |
|
Enstone |
18 |
12 |
3 |
10 |
Enhancing |
Earth |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds Earth to Target’s attacks |
|
Fire I |
19 |
24 |
2.25 |
10.25 |
Elemental |
Fire |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals minor Fire Damage to a Target |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Blaze Spikes |
20 |
8 |
3 |
10 |
Enhancing |
Fire |
Port Windurst Quest (G-5):
Know One’s Onion
BCNM 20: Shooting Fish |
Engulfs the Castor in an armor of Fire
that deals damage from melee hits |
|
Sneak |
20 |
12 |
3 |
10 |
Enhancing |
Wind |
Goblin Leecher, Garnet Quadav, Yagudo
Acolyte, Yagudo Priest
BCNM20: Wings of Fury |
Mobs will not be able to detect Target
by sound |
|
Enaero |
20 |
12 |
3 |
10 |
Enhancing |
Wind |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds Wind to Target’s Attacks |
|
Barblizzard |
21 |
9 |
0.50 |
10 |
Enhancing |
Fire |
Lower Jeuno (H-9) |
Increase Target’s Resistance to Ice |
|
Gravity |
21 |
24 |
1.50 |
60 |
Enfeebling |
Earth |
Wendigo, Ghoul |
Lowers Target’s Evasion and makes it
move slower |
|
Regen I |
21 |
15 |
4 |
12 |
Enhancing |
Light |
Mhaura (G-9)
Bogart
BCNM30: Die by the sword |
Restores a Target’s hp at a rate of 5hp
per 3 seconds for 60 seconds |
|
Enblizzard |
22 |
12 |
3 |
10 |
Enhancing |
Ice |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds Ice to Target’s Attacks |
|
Blink |
23 |
20 |
6 |
10 |
Enhancing |
Wind |
Bastok Market (H-5),
Port San d’Oria
(J-8),
Port Windurst (H-8)
Nation must be 1st or 2nd |
Makes the castor harder to hit and
chance of evading hit |
|
Barsilence |
23 |
15 |
2.50 |
10 |
Enhancing |
Ice |
Lower Jeuno (H-9) |
Increase Target’s Resistance to Silence |
|
Blizzard I |
24 |
30 |
2.50 |
11.50 |
Elemental |
Ice |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Ice Damage to a Target |
|
Enfire |
24 |
12 |
3 |
10 |
Enhancing |
Fire |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds Fire to Target’s Attacks |
|
Invisible |
25 |
15 |
3 |
10 |
Enhancing |
Wind |
Goblin Leecher, Garnet Quadav, Yagudo
Priest |
Mobs will not be able to detect Target
by Sight |
|
Sleep I |
25 |
19 |
2.50 |
30 |
Enfeebling |
Dark |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st or 2nd |
Puts a Target to sleep |
|
Barthunder |
25 |
9 |
0.50 |
10 |
Enhancing |
Earth |
Lower Jeuno (H-9) |
Increase Target’s Resistance to
Lightning |
|
Cure III |
26 |
46 |
2.50 |
6.00 |
Healing |
Light |
Windurst Waters
(G-7)
Selbina (H-9) |
Heals a large amount of HP on a
Target/Inflicts a large amount of damage on Undead |
|
Protect II |
27 |
28 |
1.25 |
5.25 |
Enhancing |
Light |
Windurst Waters
(G-7)
Selbina (H-9) |
Increase the Target’s physical defense
by 25 |
|
Enwater |
27 |
12 |
3 |
10 |
Enhancing |
Water |
Selbina (H-9)
Windurst Waters (G-7)
Nation must be 1st or 2nd |
Adds Water to Target’s Attacks |
|
Thunder I |
29 |
37 |
3 |
13 |
Elemental |
Lightning |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals minor Thunder Damage to a Target |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Dia II |
31 |
30 |
1.50 |
6 |
Enfeebling |
Light |
Windurst Waters
(G-7) – Must be in 1st or 2nd
Selbina (H-9) |
Inflicts damage over time to target and
lowers it’s Defense |
|
Dispel |
32 |
25 |
3 |
10 |
Enfeebling |
Dark |
Rabao (F-7), Windurst Waters (G-7)
BCNM 30: Pertifying Pair
BCNM 30: Carapace Combatants
BCNM 30: Brids of a Feather
BCNM 30: Creeping Doom
BCNM 30: Grove Guardians |
Removes one Buff form a Mob |
|
Phalanx |
33 |
21 |
3 |
10 |
Enhancing |
Light |
BCNM 40: Under Observation
BCNM 40: Royal Jelly
BCNM 40: Royal Succession
BCNM 40: Undying Promise
BCNM 40: Tails of Woe
BCNM 40: The Worm’s Turn
BCNM 40: Steamed Sprouts
BCNM 40: Factory Rejects
BCNM 60: Jungle Boogymen
BCNM 60:Amphibian Assault |
Gives the Castor a certain amount of
Damage Resistance |
|
Stoneskin |
34 |
29 |
7 |
10 |
Enhancing |
Earth |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st |
Decreases the amount of Damage that the
Castor will take |
|
Stone II |
35 |
43 |
3.25 |
14.50 |
Elemental |
Earth |
Selbina (H-9)
Windurst Waters (G-7) |
Deals Earth Damage to a Target |
|
Bio II |
36 |
36 |
1.50 |
5 |
Dark |
Dark |
Selbina (H-9)
Windurst Waters (G-7)
– Must be in 1st or 2nd |
Deals Dark damage to a Target which
weakens it’s attacks and reduces it’s HP over time |
|
Shell II |
37 |
37 |
1.25 |
5.25 |
Enhancing |
Light |
Windurst Waters
(G-7) – Must be in 1st or 2nd
Selbina (H-9) |
Increases Target’s Magical Defense |
|
Raise I |
38 |
150 |
15 |
60 |
Healing |
Light |
Windurst Waters
(G-7) – Must be in 1st or 2nd
Selbina (H-9) |
Raises Target from the dead and restores
50% of lost xp. |
|
Barvirus |
39 |
25 |
2.50 |
10 |
Enhancing |
Water |
Lower Jeuno (H-9) |
Increase Target’s Resistance to Virus |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Ice Spikes |
40 |
16 |
3 |
10 |
Enhancing |
Ice |
Taxim, Phantom, Enagakure
BCNM 40: Under Observation
BCNM 40: Royal Jelly
BCNM 40: Undying Promise
BCNM 40: Tails of Woe
BCNM 40: The Worm’s Turn
BCNM 40: Steamed Sprouts |
Engulfs the Castor in an armor of Ice
that deals damage from melee hits |
|
Water II |
40 |
51 |
3.50 |
15.75 |
Elemental |
Water |
Selbina (H-9)
Windurst Waters (G-7) |
Deals Water Damage to a Target |
|
Refresh |
41 |
40 |
5 |
18 |
Enhancing |
Light |
BCNM 40: Royal Jelly
BCNM 40: Royal Succession
BCNM 40: Undying Promise
BCNM 40: Tails of Woe
BCNM 40: The Worm’s Turn
BCNM 40: Steamed Sprout |
Gradually restores 3MP per 3 seconds on
a Targeted Party Member |
|
Barpetrify |
43 |
20 |
2.50 |
10 |
Enhancing |
Wind |
Lower Jeuno (H-9) |
Increase Target’s Resistance to
Petrification |
|
Aero II |
45 |
59 |
3.75 |
16.50 |
Elemental |
Wind |
Selbina (H-9)
Windurst Waters (G-7) |
Deals Wind Damage to a Target |
|
Sleep II |
46 |
29 |
3 |
30 |
Enfeebling |
Dark |
Lower Jeuno (H-9) |
Puts a Target to Sleep |
|
Poison II |
46 |
38 |
1 |
5 |
Enfeebling |
Water |
Selbina (H-9)
Windurst Waters (G-7)
– Must be in 1st or 2nd |
Causes major Poison damage over time on
a Target |
|
Protect III |
47 |
46 |
1.50 |
5.50 |
Enhancing |
Light |
Lower Jeuno (H-9) |
Increase the Target’s physical defense
by 40 |
|
Haste |
48 |
40 |
3 |
20 |
Enhancing |
Wind |
Selbina (H-9) |
Increases Attack speed of Target |
|
Cure IV |
48 |
88 |
2.50 |
8 |
Healing |
Light |
Lower Jeuno (H-9) |
Heals an extra large amount of HP on a
Target/Inflicts damage on Undead |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Fire II |
50 |
68 |
4.25 |
18.50 |
Elemental |
Fire |
Selbina (H-9)
Windurst Waters (G-7) |
Deals Fire Damage to a Target |
|
Blizzard II |
55 |
77 |
4.50 |
19.25 |
Elemental |
Ice |
Selbina (H-9)
Windurst Waters (G-7) |
Deals Ice Damage to a Target |
|
Shell III |
57 |
56 |
1.50 |
5.50 |
Enhancing |
Light |
Lower Jeuno (H-9) |
Increases Target’s Magical Defense |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Shock Spikes |
60 |
24 |
3 |
10 |
Enhancing |
Lightning |
Selbina (H-9)
Windurst Waters (G-7)
– Must be in 1st or 2nd |
Engulfs the Castor in an armor of
Lightning that deals damage from melee hits |
|
Thunder II |
60 |
86 |
4.75 |
21 |
Elemental |
Lightning |
Selbina (H-9)
Windurst Waters (G-7) |
Deals Thunder Damage to a Target |
|
Protect IV |
63 |
65 |
5.25 |
18 |
Enhancing |
Light |
Rabao (F-7)
Windurst Waters
(G-7) |
Increase Party’s physical defense by 55 |
|
Stone III |
65 |
92 |
5.25 |
22.50 |
Elemental |
Earth |
Lower Jeuno (H-9)
Centurio X-I |
Deals Major Earth Damage to a Target |
|
Water III |
67 |
98 |
5.50 |
24 |
Elemental |
Water |
Lower Jeuno (H-9)
Sapphire Quadav, Bistre-Hearted Malberry |
Deals Major Water Damage to a Target |
|
Shell IV |
68 |
56 |
1.75 |
5.75 |
Enhancing |
Light |
Magic Pot, Ruby Quadav, Sprinkler, Hover
Tank
BCNM: Infernal Storm
BCNM: The Scarlet King
BCNM: E-vase-ive Action
BCNM: Eye of the Storm
BCNM: Come into my Parlor |
Increases Target’s Magical Defense |
|
Aero III |
69 |
106 |
5.75 |
25.25 |
Elemental |
Wind |
Lower Jeuno (H-9)
Yagudo Prelate |
Deals Major Wind Damage to a Target |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Fire III |
71 |
113 |
6 |
26.50 |
Elemental |
Fire |
Lower Jeuno (H-9)
Dread Demon, Mindgazer, Million Eyes,
Dodomeki, Hakutaku, Thousand Eyes |
Deals Major Fire Damage to a Target |
|
Blizzard III |
73 |
120 |
6.25 |
27.75 |
Elemental |
Ice |
Lower Jeuno (H-9)
Tomb Mage, Mindcraver, Fallen Mage, Doom
Mage, Doom Warlock, Taxim, Spartoi Sorcerer |
Deals Major Ice Damage to a Target |
|
Thunder III |
75 |
128 |
6.75 |
29.25 |
Elemental |
Lightning |
Lower Jeuno (H-9)
Tonberry Maledictor, Tonberry
Imprecator, Mysticmker Problix, Sprinkler, Hover Tank
BCNM: Infernal Swarm
BCNM: The Scarlet King
BCNM: E-vase-ive Action
BCNM: Eye of the Storm
BCNM: Come into my Parlor |
Deals Major Lightning Damage to a Target |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Bio III |
75 |
54 |
1.5 |
15 |
Dark |
Dark |
Merit Points |
Deals Dark damage that weakens an
enemy’s attacks and gradually reduces its HP |
|
Blind II |
75 |
31 |
3 |
20 |
Enfeebling |
Dark |
Merit Points |
Blinds an enemy, lowers its accuracy |
|
Dia III |
75 |
45 |
2 |
7 |
Enfeebling |
Light |
Merit Points |
Lowers an enemy’s defense and gradually
deals light elemental damage |
|
Paralyze II |
75 |
36 |
3 |
20 |
Enfeebling |
Ice |
Merit Points |
Paralyzes an enemy |
|
Phalanx II |
75 |
42 |
4 |
10 |
Enhancing |
Light |
Merit Points |
Grants a party member a certain amount
of damage resistance |
|
Slow II |
75 |
45 |
3 |
20 |
Enfeebling |
Earth |
Merit Points |
Reduces an enemy’s attack speed |
|