|














| |
Black Mage Spells
Updated 06/08/2008
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Stone I |
1 |
9 |
1.50 |
6.50 |
Elemental |
Earth |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Starting Spell for Blm |
Does minor Earth Damage to a Target |
|
Poison I |
3 |
5 |
1 |
5 |
Enfeebling |
Water |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st or 2nd |
Does minor poison damage to target over time |
|
Blind |
4 |
5 |
2 |
10 |
Enfeebling |
Light |
Orcish Mesmerizer,
Amber Quadav,
Amethyst Quadav,
Yagudo
Scribe |
Blinds the Target, lowering it’s Accuracy |
|
Water I |
5 |
13 |
1.75 |
7.75 |
Elemental |
Water |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Water Damage to a Target |
|
Bind |
7 |
8 |
2 |
40 |
Enfeebling |
Light |
Orcish Mesmerizer,
Amber Quadav,
Young Quadav,
Yagudo
Scribe |
Binds the target in place so it can’t move |
|
Aero I |
9 |
18 |
2 |
9 |
Elemental |
Wind |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Wind Damage to a Target |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Blaze Spikes |
10 |
8 |
3 |
10 |
Enhancing |
Fire |
Port Windurst Quest (G-5):
Know One’s Onion
BCNM 20: Shooting Fish |
Engulfs the Castor in an armor of Fire that deals damage
from melee hits |
|
Bio I |
10 |
15 |
1.50 |
5 |
Dark |
Dark |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st or 2nd |
Deals Dark damage to a Target which weakens it’s attacks
and reduces it’s HP over time |
|
Drain |
12 |
21 |
3 |
6 |
Dark |
Dark |
Bostaunieux Oubliette Quest
(F8-G8):
The Rumor
BCNM 20: Charming Trio |
Steals an enemy’s HP, ineffective against Undead |
|
Fire I |
13 |
24 |
2.25 |
10.25 |
Elemental |
Fire |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals minor Fire Damage to a Target |
|
Stonega I |
15 |
37 |
2.50 |
11 |
Elemental |
Earth |
Selbina (H-9)
Windurst Waters (G-7):
Must be in 1st or 2nd |
Deals minor Earth Damage to all Targets within range |
|
Shock |
16 |
25 |
2.50 |
10 |
Elemental |
Lightning |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals Thunder Damage to a Target and decreases it’s Mind
stat |
|
Warp |
17 |
100 |
4 |
10 |
Enhancing |
Light |
Bastok Metalworks Quest
(G-7):
Mean Machine
BCNM 20: Shooting Fish |
Teleports Castor back to Home Point |
|
Blizzard I |
17 |
30 |
2.50 |
11.50 |
Elemental |
Ice |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Does minor Ice Damage to a Target |
|
Rasp |
18 |
25 |
2.50 |
10 |
Elemental |
Earth |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals Earth Damage to a Target and decreases it’s
Dexterity |
|
Waterga I |
19 |
47 |
2.75 |
12.25 |
Elemental |
Water |
Selbina (H-9)
Windurst Waters (G-7):
Must be in 1st or 2nd |
Deals minor Water Damage to all Targets within range |
|
|
|
Spell |
Lvl |
MP |
Cast/Secs |
Recast/Secs |
Skill |
Element |
Obtained |
Description |
|
Ice Spikes |
20 |
16 |
3 |
10 |
Enhancing |
Ice |
Taxim, Phantom, Enagakure
BCNM 40: Under Observation
BCNM 40: Royal Jelly
BCNM 40: Undying Promise
BCNM 40: Tails of Woe
BCNM 40: The Worm’s Turn
BCNM 40: Steamed Sprouts |
Engulfs the Castor in an armor of Ice that deals damage
from melee hits |
|
Sleep I |
20 |
19 |
2.50 |
30 |
Enfeebling |
Dark |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8)
Nation Must be in 1st or 2nd |
Puts a Target to sleep |
|
Choke |
20 |
25 |
2.50 |
10 |
Elemental |
Wind |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals Wind Damage to a Target and decreases it’s
Vitality |
|
Thunder I |
21 |
37 |
3 |
13 |
Elemental |
Lightning |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals minor Thunder Damage to a Target |
|
Frost |
22 |
25 |
2.50 |
10 |
Elemental |
Ice |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals Ice Damage to a Target and decreases it’s Agility |
|
Aeroga I |
23 |
57 |
3 |
13.50 |
Elemental |
Wind |
Selbina (H-9)
Windurst Waters (G-7):
Must be in 1st or 2nd |
Deals minor Wind Damage to all Targets within range |
|
Poisonga I |
24 |
44 |
2 |
10 |
Enfeebling |
Water |
Selbina (H-9)
Windurst Waters (G-7):
Must be in 1st or 2nd |
Deals Damage over time to all Targets within range |
|
Burn |
24 |
25 |
2.50 |
10 |
Elemental |
Fire |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
Deals Ice Damage to a Target and decreases it’s
Intelligence |
|
Aspir |
25 |
10 |
3 |
60 |
Dark |
Dark |
Windurst Waters Quest (L-6):
Making the Grade |
Absorbs MP from enemy and adds them to your MP |
|
Tractor |
25 |
26 |
3 |
10 |
Enhancing |
Light |
Wight |
Drags a corpse to the castor’s location |
|
Stone II |
26 |
43 |
3.25 |
14.50 |
Elemental |
Earth |
Selbina (H-9)
Windurst Waters (G-7) |
Deals Earth Damage to a Target |
|
Drown |
27 |
25 |
2.50 |
10 |
Elemental |
Water |
Bastok Market (H-5),
Port San d’Oria (J-8),
Port Windurst (H-8) |
| |