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Promathia 8-4

 

 

Promathia Mission 8-4

Dawn

 

Start NPC

Related Items

Zones

Mobs

Reward

Al’Taieu

N/A

Al’Taieu

Garden of Ru’Hmet

Uleguerand Range

San d’Oria

Oldton Movalpolis

Windurst

Mhaura

Bibiki Bay

Jeuno

Tavnazian Safehold

Lufaise Meadows

Promathia

CoP Ring

 

Previous Mission: 8-3 When Angels Fall

 

 

Walkthrough

 

1)      Zone into Al’Taieu for a cutscene.

2)      Head into the Grand Palace of Hu’Xoi and back into the Garden of Ru’Hmet.

3)      Head directly North, since you beat Mission 8-3, you are now allowed to ride the elevator down.

4)      Go down and head into the Empyreal Paradox.

5)      Examine the Transcendental Radiance for a cutscene.

6)      Prepare for battle.

7)      Once ready, examine the Radiance again to enter the final battle of the Promathia Missions

1.      Fight is against Promathia

2.      Prishe and Sel’theus will join you for the battle, and they are a help not a hinderance

a)      Prishe

1.      Auroral Uppercut – Weaponskill Damage

2.      Nullifying Drop Kick – Breaks Promathia’s Shield

3.      Banish 3, Banishga 3 and Holy – Light Based Magic

4.      Cure V – Massive Healing, she uses it on party and herself

5.      Ambrosia – Food Effects which increase all her stats

6.      Daedulus Wing – Item that restores her TP

7.      Carnal Incence – Item that temporarily makes her invincible

8.      Benediction – 2 hour that restores any close by party member’s HP

9.      Hundred Fists – 2 hour that reduces hand to hand attack delay to 0

10.  If Prishe dies, you can cast Raise I on her and she will go back to full health and continue fighting

b)      Sel’theus

1.      Revelation – Light Damage

2.      Luminous Lance – Light Damage and Stun

3.      Redemption – 2 hour that restores HP/MP/TP to nearby party members

4.      You CANNOT heal Sel’theus during the fight and if he dies the battle ends

5.      He will use his 2 hour to save himself

3.      Promathia

a)      First Form

1.      Comet – Single Target Meteor

2.      Empty Salvation – AoE Damage

3.      Infernal Deliverance – AoE Stun

4.      Malevolent Blessing – AoE Curse

b)      After first form you can rest for about 3 minutes, after that Prishe will attack

c)      Second Form

1.      Has all abilities from first form

2.      Meteor – AoE high fire damage

3.      Bastion of Twilight – Magic Shield, magic is fully resisted

4.      Wheel of Impregnability – Physical Shield, physical damage is resisted

5.      Seal of Quiescence – AoE Super Silence, CANNOT remove with Silena or Echo Drops

6.      Winds of Oblivion – AoE Amnesia, unable to use job abilities

d)      Circles behind Promathia indicate which shields he has up

1.      Nothing – No Shield

2.      Red Circle – Physical Shield

3.      Green Circle – Magical Shield

e)      Prishe can break the Shields

8)      After the fight you will receive a cutscene.

9)      You must wait until the next day Japanese time before you can fully finish CoP (10am EST)

10)  The next day (JST), head over to Southern San d’Oria and talk to Hinaree (B-6)

11)  Zone into Uleguerand Range for a cutscene

12)  Head back to Southern San d’Oria and speak to Hinaree (B-6)

13)  Head to Oldton Movalpolis and talk to Cid (H-8)

14)  Head to Port Windurst and talk to Chimpy-Popmy (C-8)

15)  Zone into Mhaura for a cutscene

16)  Head to Bibiki Bay: Purgonorgo Island and examine the Warmachine (H-11) – random color drop

17)  Head to Ru’Lude Gardens and approach the palace at (H-8)

18)  Go to Upper Jeuno and examine the Marble Bridge Door (F-7)

19)  Examine it again to choose your CoP Ring

20)  Head to Tavnazian Safehold and check the Walnut Door at (K-7) on the upper map

21)  Go to (J-6) of Lufaise Meadows to watch the final cutscene of CoP

22)  Congratulations, you have completed the Chains of Promathia Missions.

 

Related Maps

 

 

 

 

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