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BCNMs

 

 

Cloudy Orb (Lvl 20)

Sky Orb (Lvl 30)

Star Orb (Lvl 40)

Comet Orb (Lvl 50)

Moon Orb (Lvl 60)

Atropos Orb (No Cap)

Lachesis Orb (No Cap)

Clotho Orb (No Cap)

Themis Orb (No Cap)

Cloud Evoker (No Cap)

Monarch’s Orb( No Cap)

 

 

Imperial 2000

Imperial 3000

 

 

BCNMs are battles that take place when you trade an Orb to a Burning Circle.  What battle you fight depends on what Orb you have and which Burning Circle you trade it to. 

 

To get an orb, you must first have Beastmen Seals or Kindred Seals.  Beastmen Seals drop from any mob that cons Easy or higher to you.  Kindred Seals drop from any mob that cons Easy or higher to you and are level 50+.

 

There is a new BCNM that can be entered with by trading a Cloud Evoker to the Green Spatial Displacement in Riverne Site #A01.  You can get the Cloud Evoker from the ENMs Bad Seed, Fire in the Sky, Bugard in the Clouds, Bionic Bug, Follow the White Rabbit, When Hell Freezes Over, Brothers, Holy Cow, Sheep in Antlion’s Clothing, Like the Wind, or Totentanz.

 

I have also added in the Imperial Credit BCNMs in here.  Although they don’t require an orb, I thought this would be the best place to put them.

 

Once you have at least 20 Beastmen Seals, go to Shami in Port Jeuno (H-8) and trade those seals to him.  The Orb you get depends on how many seals you trade to him:

 

20 Beastmen Seals – Cloudy Orb

30 Beastmen Seals – Sky Orb

40 Beastmen Seals – Star Orb

50 Beastmen Seals – Comet Orb

60 Beastmen Seals – Moon Orb

 

30 Kindred Seals – Lachesis Orb

30 Kindred Seals – Clotho Orb

30 Kindred Seals – Atropos Orb

99 Kindred Seals – Themis Orb

 

The following areas have Burning Circles:

 

Ghelsba Outpost - Hut Door (F-10)

Horalis Peak - Yughott Grotto (J-6)

Waughroom Shrine - Palborough Mines (I-10)

Balgais Dias - Giddeus (F-12)

Chamber of Oracles - Quicksand Caves (E-10)

Cloister of Tides in Sea Serpent Grotto

Sacrifice Chamber - Rancor’s Den (E-5)

Qu’Bia Arena - Fei’yin (K-8)

Riverne - Site #A01

 

 

 

 

 

 

 

 

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